Stage . Light . Video
Interaction Design

The Schaubies

Schaubude Berlin. 2020

Interaction Design

In this research residency together with Li Lorian, Carlos Franke and Fred Schmidt-Colinet we looked at the poetic potential of image recognition algorithms. We created an analog AI, designed games to play with and understand the aspects of machine learning. And last but not least we trained our own image recognition software to see in the daily life objects we put in front of the camera a SciFi world.

To read more about the project, please follow this link to


Theater Freiburg. 2020


Based on Bram Stoker's world-famous novel, four people followed the tracks of the legendary vampire to Transylvania. They ignored all warnings, knocked on castle gates, fed bats and wrapped themselves in musty capes. With sharpened teeth and noticeably pale skin, the travellers return to Freiburg and with lots of fog and music they conjure up the shadows of their travel experiences once again. On the fine line between reality and fantasy, vampire myths interweave with hard facts and quickly fresh blood pulses through the old story of the Prince of Darkness. An evening of theatre about loneliness, immortality and friendship - and the question of why we like to get scared so much.

Photo by Marc Doradzillo

Shifting Baselines

Festival Borštnikovo srečanje Maribor. 2019

Interaction Design

Shifting Baselines was a residency project where all invited artists and scientists met and exchanged their professional practices. They researched and experimented on a physical, artistic and theoretical level. Shifting Baslines framed a common ground and created an experimental set up with the intention to perceive and work on diverse subjects, forms and topics referring to contemporary shifting baselines.

In the frame of this project Robert Läßig realised an oracle that despite other things used two neural networks (LSTMs) to generate its sayings. The networks were trained with Tweets from Presidents Obama and Trump and the oracle faded between these two.

A simplified version of this oracle can be played with on the project website.

The Live of the Other (Das Leben des Anderen)

Theater Freiburg . 2019

Interaction Design

For The Live of the Other, a teacher and an artist exchanged their jobs in an experiment for a limited time and subjected the school and theatre institutions to a stress test. Now, together with five young performers, they embark on a search for a vision of living, learning and working. Between a small break and a big stage, a music conference and a public complaint, artistic utopia and institutional dystopia, the systems of art and education get into a crisis-like disorder. Who decides what is learned? What are the rules of the game? How can the school and the theatre react to a society in permanent change? And what do we possibly have to unlearn?

Photos by Marc Doradzillo


ASeven Club Berlin . 2019


The Schwelbrandorchester performs in its largest line-up to date - a hallucinatory, 60-minute sound-light-image-trash-flash-video-trip with new & completely new music by Dragicevic, Xenakis, Grütter, Holz, Oswald & Maresz - directly at Alexanderplatz!


To se the full performeance please click here.


Treibstoff Theatertage Basel . 2017

Interaction Design

In the memorable summer of 2017, three young researchers will make their way into the forest. Their backpacks are filled with technical equipment and lots of reading material. They want to set up a laboratory to redesign the relationship between nature, man and technology. They see the world as an all-encompassing network, and with the help of controlled schizophrenia they want to become part of it. The poet Lenz is their role model. They develop an earth computer; they want to find out what potential technology holds beyond their capitalist orientation; they want to invent nothing less than a future. In WALD, the stage becomes both a real and a fictitious laboratory. On the foil of a youth adventure, with speculative theories and performative experimental arrangements, they venture the project of a future narrative.


Robert Läßig gained his first theatre experience in 2011/2012 during a voluntary theatre year at the Burgtheater Vienna in the field of acting. He then studied Applied Theatre Studies in Gießen, completed guest semesters in stage design at the HfG Offenbach, in directing at the ZHdK Zurich and in computer science at the THM Gießen. One focus of his work today is the examination of the relationship between digitality and theatre. He researches the application of machine learning for theatre lighting and the performativity of algorithms. In the performative and theatrical context, he works as a light, video and interaction designer with sensors, soldering irons, microcontrollers and source code. Robert Läßig was involved in productions at the Prague Quadrennial and the Treibstoff Theatertage, most recently working with the composer Martin Grütter, as well as the directorial collectives Auftrag:Lorey and Rimini Protokoll.

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